ViperLOOP Post GMTK Game Jam
ViperLOOP » Devlog
Well, well, well. What do we have here? A fairly massive update following the GMTK Game Jam!
“What have they added?” you might be asking.
- Easy mode (this is what we had for the GMTK Game Jam)
- Medium mode introduces a new enemy type, The Red Diamond, that can move diagonally and is much faster than the Red Square
- Hard mode introduces walls with narrow paths for the Viper to teleport through
- The ability to destroy enemies by “looping” around them
- Viper dies if they run into themselves
- Enemies indicate before they move, where they will move
- Slight screen shake added on pickup collection
- Slightly MORE screen shake when hit by an enemy
- The ability to play on mobile web with swipe controls
That’s about all I can remember adding in, but who knows…
Thanks for playing!
Files
ViperLOOP-WebGL-0.0.4.zip Play in browser
28 days ago
ViperLOOP-MacOS-Latest.app.zip 48 MB
28 days ago
ViperLOOP-Win-Latest.zip 40 MB
28 days ago
Get ViperLOOP
Download NowName your own price
ViperLOOP
classic snake + teleport protocol + hostile security fragments.
Status | Released |
Author | Akvat Games |
Genre | Action |
Tags | Arcade, Game Maker's Toolkit Jam, Indie, Retro, Short, Singleplayer, snake |
Languages | English |
More posts
- What's more fun than more challenge? Expert mode is HERE!19 days ago
- ViperLOOP Gameplay Visuals Update25 days ago
- Introducing: Classic Mode!26 days ago
- ViperLOOP: GMTK Game Jam 2025 Dev Log30 days ago
Leave a comment
Log in with itch.io to leave a comment.