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ViperLOOP

ViperLOOP

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Devlog

  • What's more fun than more challenge? Expert mode is HERE!
    August 18, 2025 by Akvat Games
    What’s more fun than more challenge? In a game like ViperLOOP, not much. So, here at Akvat Games, we had our ViperLOOP team double down on the challenge, and they devised the utterly chaotic Expert... Continue reading
  • ViperLOOP Gameplay Visuals Update
    August 11, 2025 by Akvat Games
    1
    After releasing our Classic mode which also included a retro inspired UI redesign, we decided to tackle a bit of the game appearance as well. What we’ve done: Align in game colors to more accurately... Continue reading
  • Introducing: Classic Mode!
    August 10, 2025 by Akvat Games
    Yet another update from the ViperLOOP team! We’re introducing… Classic Mode! This plays just like classic snake. You’re completely surrounded by walls. The only thing to do? Collect pickups, gro... Continue reading
  • ViperLOOP Post GMTK Game Jam
    August 09, 2025 by Akvat Games
    Well, well, well. What do we have here? A fairly massive update following the GMTK Game Jam! “What have they added?” you might be asking. Easy mode (this is what we had for the GMTK Game Jam) Medi... Continue reading
  • ViperLOOP: GMTK Game Jam 2025 Dev Log
    August 06, 2025 by Akvat Games
    When we first sat down for the 2025 GMTK Game Jam, the early ideas looked nothing like the final product, ViperLOOP. The theme, “Loop,” sent our brains spinning. We bounced around a ton of ideas... Continue reading
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